The 8th International Conference on Education and Multimedia Technology (ICEMT 2024) covers topics such as:
- Educational Software & Serious Games
- Computer Software on Education
- Educational Software Experiences
- Gamification
- Educational/Serious Games
- Educational Multimedia and Hypermedia
- Videos for Learning
- Animation and 3D Systems
- Emerging Technologies In Education
- Flipped Classroom
- Technology-Enhanced Learning
- Web Classroom Applications
- The Impact of Web Technologies on Education
- Mobile and Tablet Technologies
- BYOD (Bring your own device) and 1:1 Learning
- ICT skills and Digital literacy
- Virtual Reality and 3D Applications
- Intelligent Systems and UX for Education
- ICT for Development
- Open Access Education
- Open Educational Resources
- Digital Libraries and Repositories
- Knowledge Management
- User-Generated Content
- E-Portfolios
- Learning Analytics
- Emerging Multimedia Applications And Technologies
- Immersive Media
- Image/Video Processing
- Multimedia Databases and Data Mining
- Multimedia Analysis and Understanding
- Multimedia Interaction
- Multimedia for Society and Health
- Social Media Analysis and Applications
- Multimedia Software, Hardware and Systems
- Speech/Audio Processing
- Digital Learning
- Blended Learning
- E-Learning Projects and Experiences
- Massive Open Online Courses (MOOCs)
- Mobile Learning
- Online/Virtual Laboratories
- Distance Learning
- E-Tutoring & Mentoring
- Virtual Universities
- Virtual Learning Environments (VLEs)
- Intelligent Tutoring Systems (ITS)
- Personal Learning Environments (PLEs)
- Learning Management Systems (LMS)
- E-Learning Standards
- Artificial Intelligence In Education
- Intelligent Modelling
- Adaptive Educational Systems
- Learning with AI Systems
- Authoring Tools for Intelligent Tutoring Systems
- Architectures for AI-based Educational Systems
- Agent-Based Learning Environments
- Learning Analytics and Educational Data Mining
- Machine Learning
- Natural Language Processing
- Pedagogical Agents
- Design And Interactive Communication
- Web Design
- Internet Architectures
- Cognitive Modeling
- Human-Computer Communication
- Interfaces for Collaborative Work
- Human-Computer Communication
- Parallel and Distributed Processing
- Internet Search Technologies
- Computer Vision
- Java based Applications for Web
- Expert Systems
- Image Processing
- STEM Education
- Approaches and methodologies for STEM education research
- Empirical research in STEM education
- Interdisciplinary and transdisciplinary STEM education
- Innovative pedagogies and curricula in STEM education
- Teaching and learning of STEM in school classrooms and other educational settings
- STEM education: exploring the role of arts in STEM
- STEM education and social issues
- Teacher training, teacher education and teacher professional development in the STEM field subjects
- Policy matters in STEM education
- STEM education and the environment
- Comparative studies in STEM education
- Assessment and evaluation in STEM education
- STEM education and industry partnerships
- Technology-enhanced STEM education and STEM teacher education
- STEM education in informal contexts
- STEM Teacher Education and professional development
- International STEM education
- Educational reforms in STEM: bridging research, policy, and practice
The 8th International Conference on Education and Multimedia Technology (ICEMT 2024) will be held in Tokyo, Japan on 22-24 Jun 2024.